Shooting at them don’t do anything, but after destroying all of a Gem Field’s HP you will obtain a random gem. _Gem Field_: Gem Fields are similar to Mana Shards, in the aspect that you can use gems to shoot at them. Regardless of the number of segments remaining, a chain monster always costs the same amount to banish. You must destroy all segments to fully destroy the chain monster. A chain monster is composed of several segments, each with its own HP and armor. _Chain_: A wave can only contain a single chain monster. They are faster and have higher armor than regular monsters, but they have low HP. _Spawn_: Spawn monsters only appear when a queen monster is killed. When killed, a queen monster releases several spawn monsters. Queen monsters have very high HP, but they’re very slow and have no armor. _Queen_: A wave can only contain a single queen monster. They are slower and have lower armor and HP than regular monsters. _Flying_: These monsters can fly past your towers, walls, etc, and head directly toward your Orb. Chromatic Mastery gives a bonus to the specials of chromatic gems, and Prismatic Mastery gives a bonus to the attributes of prismatic gems. There will be two skills to boost the two gem types. We no longer need to categorize gems as pure, dual, triple, etc. For example, a 4-color gem would have +15% to attributes and -15% to specials, while a 8-color gem would have +35% to attributes and -35% to specials. Prismatic gems are mixed gems with more than one color they gain +5% to attributes and -5% to specials for each additional color present. Chromatic gems are pure gems with only one color, and they have 100% attributes (damage, range, speed) and specials. Instead, she can be sealed away by a powerful artifact known as a "Gem of Eternity", but it can only contain her for a few decades before she escapes, and each time she escapes, a new gem must be crafted in order to capture her again.What are some new features that you want in GC2? I’ll start with some of my own.Īll gems are now divided into two types, chromatic and prismatic. There is no known way to destroy The Forgotten or to banish her back to the Demon Realm from which she was summoned. Described as "a fully black female torso with disfigured arms, a head with long hair and no face", the Forgotten commands her legions in order to conquer the "Spiritforge", the last bastion of the wizards, in order to become omnipotent. Wizards used to regularly summon demons to do their bidding until they brought forth a demon too powerful for them to control, who was also capable of subduing other demons under her command. It depicts the battles of wizards against a powerful demon known as "The Forgotten". Combining two gems creates a single more powerful gem, with the gem's power level indicated by its shape. A key aspect of strategy in GemCraft is to increase the player's mana gain to high levels, enabling creation of stronger and stronger gems. With mana, the player can forge and combine gems and build towers, trenches, and traps. The player's life bar and magic energy are represented by the same statistic- mana. Different combinations of gems produce different effects, such as splash damage, damage over time, and critical hit capability. In GemCraft, players are given gems to combine and place into towers. The next game, GemCraft Lost Chapter: Frostborn Wrath, was released in January 2020. The original game was released for iOS on Apby NTT Resonant. On Apthe sequel to the first game GemCraft Chapter Two: Chasing Shadows was released. A prequel, GemCraft Chapter 0: Gem of Eternity, was released on April 16, 2009, and a disconnected chapter, GemCraft Lost Chapter: Labyrinth, was released February 17, 2011. The first game, titled GemCraft Chapter One: The Forgotten (also known simply as " GemCraft"), is a tower defense flash game originally released on June 26, 2008. GemCraft is a series of tower defense games created by Hungarian studio Game In A Bottle, in which magical gems are used as the primary means of offense and defense.
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